Post by Doomguy 2000 on Jan 22, 2017 23:01:19 GMT
Usually I don't bother reviewing gameplay wads, but I'll make an exception for this one mainly because of the current popularity the wad has. You play as Kira Yoshikage from Jojo's Bizarre Adventure who uses his ghost to blow stuff up. It's also interesting because of the way you can kill enemies with the kind of weapons that you use in this wad. For example, if you have some coins, you can use the secondary fire to toss one in the air hoping it explodes on the monster (I'm talking about the character's fists). Most of weapons in this wad mainly use coins for those explosive weapons except for a few that use either bullets or shells. Shells for the most part are useless unless you find the big gun which uses shells that will sometimes show up as a BFG or Plasma Rifle replacement. Most of the time I use the Killer Queen fists and sheer heart attack when I get my hands on them making some of the weapons (or most for me) obsolete. Like most weapons wads, this one isn't balanced and once you get you hands on better weapons, it makes things too easy where all you have to do is use the Sheer Heart Attack for example that costs only two coins to use. The Spidermastermind is replaced by an Ambulance that chases after you to some of the music of this wad that replaced with midis. The most interesting part for me was seeing Reimi as the final boss replacement after killing the normal Icon of Sin that the toughest enemy in the whole wad.
The main problem for me as I've said before is the balance issue because some hard maps can become very hard to unplayable due to the fact you just start off with your fists and no coins for the secondary fire. Other things include, no injury indicator of how low you health is, no animation frames for the player class, and the fact that it's just another overpowered weapon wad with fancy ways of making thing too easy, thus making the game boring for me. I'm not going to waste my time giving this wad a rating since to me it's just like most weapon wads with overpowered weapons making things too easy. I suppose you can use this with wads that only replace monsters for more of a challenge if it's too easy for you. If you're interested in playing as Kira from Jojo's Bizarre Adventure, you can check out the thread if you want to download it. There's also two different skins with a Zandronum and Doom Touch version.
The main problem for me as I've said before is the balance issue because some hard maps can become very hard to unplayable due to the fact you just start off with your fists and no coins for the secondary fire. Other things include, no injury indicator of how low you health is, no animation frames for the player class, and the fact that it's just another overpowered weapon wad with fancy ways of making thing too easy, thus making the game boring for me. I'm not going to waste my time giving this wad a rating since to me it's just like most weapon wads with overpowered weapons making things too easy. I suppose you can use this with wads that only replace monsters for more of a challenge if it's too easy for you. If you're interested in playing as Kira from Jojo's Bizarre Adventure, you can check out the thread if you want to download it. There's also two different skins with a Zandronum and Doom Touch version.